It's not a peaceable realm, but it is wondrous...and worth saving when the powers of evil arise.
Yet this campaign takes place almost wholly on the Isle of Dread, somewhere far to the south of the Known World.
Here are the PCs, categorized by the ships each set out on (and thereby shipwrecked in).
From the Manticore:
- Bartholomew - Male halfling rogue with sinister skills and more sinister trappings. He strives to keep all valuables, curiosities, and mystic treasures where they truly belong—in his pocket.
- Edrathior - Male eladrin sorcerer from the high elven cities of Alfheim. Purveyor of wild magic and bearer of perfect hair unmarred by weather or misfortune.
- Elody Skullgrinder - Female half-orc cleric with a sunny disposition. She serves Avandra, the goddess of travel, adventure, and freedom. Hailing from a village of other half-orcs at the edge of the Five Shires, she is blissfully unaware of the reputation half-orcs possess, and is awfully fond of halflings.
- Grüff - Male shifter ranger, a master tracker and scout from the Atruaghin clans. He is a peerless marksman and an expert woodsman (and camp-setter). When asked his name, he merely says, "Some call me gruff."
From the White Countess:
- Gregor(ius) - Male half-orc monk from a remote island-monastery at the edge of the Minrothad Guilds. With nothing more than a ki focus and his own bare fists (and feet, and elbow, and feet, and...), he can bring most enemies down. It is from his point of view that [some?] of the following recaps are told.
From the Sea Sceptre:
You spelled someone's name incorrectly.
ReplyDeleteI checked, and nope, they're all correct.
ReplyDelete